1.9 KiB
1.9 KiB
Tone Letter Hex
Using alternative untype-able letters to encode hex values;
/// Dīpāvalī Hex format in chinees tone letters to light up the path in the unlimited matrix.
public static final OctoBitConverter<String> HEX_DIPAVALI = new OctoConvStringHexUtf8(new String[] {
"˧˥˩","˧˩˥","˧˥˦","˧˩˨","˧˦˦","˧˨˨","˧˥˥","˧˩˩","˥˩˧","˩˥˧","˥˦˧","˩˨˧","˦˦˧","˨˨˧","˥˥˧","˩˩˧"
}); // note: In real unicode renderer this (_LRPATH) renders as a single glyph per hex nibble.
Tone Letter Level 1 to Level 2 Magic
0p = ˧ ˥ ˩ → ˧˥˩
1n = ˧ ˩ ˥ → ˧˩˥
2p = ˧ ˥ ˦ → ˧˥˦
3n = ˧ ˩ ˨ → ˧˩˨
4p = ˧ ˦ ˦ → ˧˦˦
5n = ˧ ˨ ˨ → ˧˨˨
6p = ˧ ˥ ˥ → ˧˥˥
7n = ˧ ˩ ˩ → ˧˩˩
Xp = ˥ ˩ ˧ → ˥˩˧
Xn = ˩ ˥ ˧ → ˩˥˧
Yp = ˥ ˦ ˧ → ˥˦˧
Yn = ˩ ˨ ˧ → ˩˨˧
Zp = ˦ ˦ ˧ → ˦˦˧
Zn = ˨ ˨ ˧ → ˨˨˧
Tp = ˥ ˥ ˧ → ˥˥˧
Tn = ˩ ˩ ˧ → ˩˩˧
Tone Letter 3th Level Magic
<?xml version="1.0" encoding="UTF-8"?>
<jnlp spec="1.0+" codebase="hyper:ᐊ˥˧˧˨˨˥˥˧˥˥˧˧˥˥˧˦˦˩˩˧˥˦˧˥˩˧˥˩˧˧˩˨˨˨˧˧˩˥˧˥˩˧˩˩˥˥˧˩˩˧˩˥˧˥˥˧˧˨˨˧˨˨ᐅ/app/1.0/">
<!-- NOTE: ONLY THE XML EDITOR OF ECLIPSE RENDERING 3th level of unicode tone letter magic...
Level1: hyper:ᐊ˥˧˧˨˨˥˥˧˥˥˧˧˥˥˧˦˦˩˩˧˥˦˧˥˩˧˥˩˧˧˩˨˨˨˧˧˩˥˧˥˩˧˩˩˥˥˧˩˩˧˩˥˧˥˥˧˧˨˨˧˨˨ᐅ/app/1.0/
Level2: ˥˧˧˨˨˥˥˧˥˥˧˧˥˥˧˦˦˩˩˧˥˦˧˥˩˧˥˩˧˧˩˨˨˨˧˧˩˥˧˥˩˧˩˩˥˥˧˩˩˧˩˥˧˥˥˧˧˨˨˧˨˨
-->
<information>
<title>Hello</title>
<vendor>Example</vendor>
</information>
<resources>
<j2se version="1.2+" />
<jar href="hello.jar" main="true" />
</resources>
<application-desc />
</jnlp>