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2022-03-18 14:42:19 +01:00
gdxapp4d-app-calculator Almost rendering glyphs 2022-03-16 17:47:42 +01:00
gdxapp4d-app-glyphdemo Made unicode plane work and reversted loading screen 2022-03-18 14:42:19 +01:00
gdxapp4d-app-hewallet Almost rendering glyphs 2022-03-16 17:47:42 +01:00
gdxapp4d-app-notepad Draw unicode4d glyphs working 2022-03-18 02:10:02 +01:00
gdxapp4d-app-tosamp Almost rendering glyphs 2022-03-16 17:47:42 +01:00
gdxapp4d-boot-desktop Added warp-hash update and check 2022-03-15 16:53:12 +01:00
gdxapp4d-chain-default-apps Added warp-hash update and check 2022-03-15 16:53:12 +01:00
gdxapp4d-chain-default-music Added warp-hash update and check 2022-03-15 16:53:12 +01:00
gdxapp4d-chain-dep-osgi-scr Added warp-hash update and check 2022-03-15 16:53:12 +01:00
gdxapp4d-chain-font-unicode4d Almost rendering glyphs 2022-03-16 17:47:42 +01:00
gdxapp4d-chain-sys-default Added warp-hash update and check 2022-03-15 16:53:12 +01:00
gdxapp4d-chain-sys-engine Added warp-hash update and check 2022-03-15 16:53:12 +01:00
gdxapp4d-chain-vrlib Added warp-hash update and check 2022-03-15 16:53:12 +01:00
gdxapp4d-lib-basicwd Move libs to top level 2022-03-02 02:23:25 +01:00
gdxapp4d-lib-bassboonyd Move libs to top level 2022-03-02 02:23:25 +01:00
gdxapp4d-lib-imxmi Move libs to top level 2022-03-02 02:23:25 +01:00
gdxapp4d-lib-numberxd Draw unicode4d glyphs working 2022-03-18 02:10:02 +01:00
gdxapp4d-lib-unicodezd Draw unicode4d glyphs working 2022-03-18 02:10:02 +01:00
gdxapp4d-lib-warpme Added warp-hash update and check 2022-03-15 16:53:12 +01:00
gdxapp4d-tos4 Made unicode plane work and reversted loading screen 2022-03-18 14:42:19 +01:00
gdxapp4d-vrgem4 Made unicode plane work and reversted loading screen 2022-03-18 14:42:19 +01:00
gdxapp4d-vrsys5 Almost rendering glyphs 2022-03-16 17:47:42 +01:00
.gitignore Converted to maven 2022-02-26 02:45:20 +01:00
pom.xml Almost rendering glyphs 2022-03-16 17:47:42 +01:00
README.md Implemented first SCR component 2022-03-02 19:18:47 +01:00

GDXApp⁴ᴰ

POC of UI/Code coded in java with libGDX and ImGui.

Final version will be written in HolyC++ on templeOS called VRGEM⁴.

Project Setup

Requirements;

  • Setup Hyperdrive
  • Use an AdoptOpenJDK(11++) to run the demo.

Project Launch Release

When hyperdrive is running just start the jar file with;

java -jar todo.jar

Project Launch IDE

Run "mvn package" once before starting.

Append "use-local" to the main launcher to use the local chains.

Duytschen Code

Mentat training goals;

  • Learn LR dutch language and culture
  • Learn read RL hebrew based numbers
  • Learn the GLYPH china key value