Added Sambuyu
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@ -1,7 +1,10 @@
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package love.distributedrebirth.gdxapp4d.vrgem4.screen;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.graphics.GL20;
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import com.badlogic.gdx.graphics.PerspectiveCamera;
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import com.badlogic.gdx.graphics.Texture;
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import com.badlogic.gdx.graphics.VertexAttributes;
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import com.badlogic.gdx.graphics.VertexAttributes.Usage;
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import com.badlogic.gdx.graphics.g2d.BitmapFont;
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import com.badlogic.gdx.graphics.g2d.BitmapFontCache;
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@ -12,6 +15,8 @@ import com.badlogic.gdx.graphics.g3d.ModelBatch;
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import com.badlogic.gdx.graphics.g3d.ModelInstance;
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import com.badlogic.gdx.graphics.g3d.Shader;
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import com.badlogic.gdx.graphics.g3d.attributes.ColorAttribute;
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import com.badlogic.gdx.graphics.g3d.attributes.TextureAttribute;
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import com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder;
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import com.badlogic.gdx.graphics.g3d.utils.ModelBuilder;
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import com.badlogic.gdx.math.Matrix4;
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import com.badlogic.gdx.math.Vector3;
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@ -37,6 +42,8 @@ public class ScreenDesktop4 extends AbstractScreenDesktop {
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private float colorDeltaTime = 0f;
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private float colorFade = 0f;
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private boolean colorPositive = true;
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private Texture backgroundImage;
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private Model background;
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public ScreenDesktop4(SystemGdxBootArgs bootArgs, SystemGdxTerminal terminal, VrGem4DeskAppServiceImpl deskAppService) {
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super("Desktop4", bootArgs, terminal, deskAppService);
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@ -48,6 +55,15 @@ public class ScreenDesktop4 extends AbstractScreenDesktop {
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}
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protected void createModel(ModelBuilder modelBuilder, Array<ModelInstance> modelInstances) {
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backgroundImage = new Texture(Gdx.files.internal("background/map-africa-sambuyu.png"));
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int attr = VertexAttributes.Usage.Position | VertexAttributes.Usage.Normal | VertexAttributes.Usage.TextureCoordinates;
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Material material = new Material(TextureAttribute.createDiffuse(backgroundImage));
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modelBuilder.begin();
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MeshPartBuilder mpb = modelBuilder.part("floor", GL20.GL_TRIANGLES, attr, material);
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mpb.rect(-20f,-1f,-20f, -20f,-1f,20f, 20f,-1f,20f, 20f,-1f,-20f, 0,1,0);
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background = modelBuilder.end();
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model = modelBuilder.createBox(.3f, .3f, .3f,new Material(ColorAttribute.createDiffuse(.1f,.1f,.1f,0f)), Usage.Position | Usage.Normal);
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for (int x = -4; x < 6; x++) {
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for (int y = 1; y < 11; y++) {
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@ -58,10 +74,13 @@ public class ScreenDesktop4 extends AbstractScreenDesktop {
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}
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grid = modelBuilder.createLineGrid(33, 33, 1f, 1f, new Material(ColorAttribute.createDiffuse(.2f,.2f,.2f,1f)), Usage.Position | Usage.Normal);
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modelInstances.add(new ModelInstance(grid, 0, 0, 0));
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modelInstances.add(new ModelInstance(background, 0, 0, 0));
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}
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@Override
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protected void disposeDesktop() {
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backgroundImage.dispose();
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background.dispose();
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grid.dispose();
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model.dispose();
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}
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