Moved copyright to runtime
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21 changed files with 51 additions and 90 deletions
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@ -27,14 +27,11 @@ import com.badlogic.gdx.utils.viewport.ScreenViewport;
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import imgui.ImGui;
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import imgui.flag.ImGuiCond;
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import love.distributedrebirth.bassboonyd.BãßBȍőnAuthorInfoʸᴰ;
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import love.distributedrebirth.demo4d.Demo4DMain;
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import love.distributedrebirth.demo4d.Demo4DMainAdapter;
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/**
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*
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*
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* @author willemtsade ©Δ∞ 仙上主天
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*/
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@BãßBȍőnAuthorInfoʸᴰ(name = "willemtsade", copyright = "©Δ∞ 仙上主天")
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public class ScreenMatrix4D extends Demo4DMainAdapter {
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public Environment environment;
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public PerspectiveCamera cam;
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@ -11,11 +11,9 @@ import com.badlogic.gdx.graphics.g3d.utils.RenderContext;
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import com.badlogic.gdx.graphics.glutils.ShaderProgram;
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import com.badlogic.gdx.utils.GdxRuntimeException;
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/**
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*
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*
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* @author willemtsade ©Δ∞ 仙上主天
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*/
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import love.distributedrebirth.bassboonyd.BãßBȍőnAuthorInfoʸᴰ;
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@BãßBȍőnAuthorInfoʸᴰ(name = "willemtsade", copyright = "©Δ∞ 仙上主天")
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public class UserColorShader implements Shader {
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ShaderProgram program;
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Camera camera;
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