Added number matrix viewer and fixed generator

This commit is contained in:
Willem Cazander 2022-10-23 05:22:44 +02:00
parent ce325e4bf9
commit 7c0c7d7df7
14 changed files with 136 additions and 56 deletions

View file

@ -44,7 +44,7 @@ public interface BãßBȍőnPartʸᴰ<T extends BãßBȍőnPartʸᴰ<T>> extends
@SafeVarargs
public static <Y extends BãßBȍőnPartʸᴰ<Y>> void 魎ᴵⁿᶦᵗ(Y boon, String dialTone, Consumer<BãßBȍőnAbacusZombieCorpse<BãßBȍőnPartBullet>>...fleshFeeders) {
Bãß.石棺ʸᴰ.魎ᴵⁿᶦᵗ(boon);
boon.toBBC().NOISE_OF(BãßBȍőnAbacusEnumBase響ᴼᶠ.class).ráàmRingToonInluiden(dialTone);
boon.toBBC().NOISE_OF(BãßBȍőnAbacusEnumBase響ᴼᶠ.class).rȧñkRingToonInluiden(dialTone);
BãßBȍőnAbacusZombieCorpse<BãßBȍőnPartBullet> corpse = BãßBȍőnAbacusZombieCorpse.castᴼᶠ(boon.toEnumZombie());
for (Consumer<BãßBȍőnAbacusZombieCorpse<BãßBȍőnPartBullet>> flesh:fleshFeeders) {
flesh.accept(corpse);