Rename project layout

This commit is contained in:
Willem 2022-02-07 00:24:55 +01:00
parent 9a4498d8c2
commit 1ddfc28a18
192 changed files with 14 additions and 16 deletions

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package love.distributedrebirth.gdxapp.desktop;
import love.distributedrebirth.bassboonyd.BãßBȍőnAuthorInfoʸᴰ;
/**
* Desktop game app base config.
*/
@BãßBȍőnAuthorInfoʸᴰ(name = "willemtsade", copyright = "©Δ∞ 仙上主天")
public final class GDXAppDesktopConfig {
public static int WINDOW_WIDTH = 1024;
public static int WINDOW_HEIGHT = 768;
public static String WINDOW_TITLE = "GDXApp-demo⁴ᴰ";
public static String[] WINDOW_ICONS = {
"icon/window-128.png",
"icon/window-32.png",
"icon/window-16.png"
};
public static void printBootMessage() {
System.out.println("==========================");
System.out.println("\u4ed9⁴ ˧꜏⋇꜊꜔ ⁴ﷲΩ@ ");
System.out.println(" ©Δ∞ 仙上主天 ");
System.out.println("בְּרֵאשִׁית :o: יְסוֺד :o: יִשְׂרָאֵל");
System.out.println("==========================");
System.out.println("Welcome to the matrix;");
System.out.println("Starting demo⁴ᴰ now...");
}
}

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package love.distributedrebirth.gdxapp.desktop;
import java.util.Arrays;
import java.util.List;
import com.badlogic.gdx.Files.FileType;
import com.badlogic.gdx.Game;
import com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application;
import com.badlogic.gdx.backends.lwjgl3.Lwjgl3ApplicationConfiguration;
import love.distributedrebirth.bassboonyd.BãßBȍőnAuthorInfoʸᴰ;
import love.distributedrebirth.gdxapp.GDXAppMain;
import net.spookygames.gdx.nativefilechooser.desktop.DesktopFileChooser;
/**
* Desktop game app launcher.
*/
@BãßBȍőnAuthorInfoʸᴰ(name = "willemtsade", copyright = "©Δ∞ 仙上主天")
public class GDXAppDesktopLauncher {
public static void main(String[] arg) {
GDXAppDesktopConfig.printBootMessage();
Lwjgl3ApplicationConfiguration config = new Lwjgl3ApplicationConfiguration();
config.setMaxNetThreads(Runtime.getRuntime().availableProcessors());
config.setTitle(GDXAppDesktopConfig.WINDOW_TITLE);
config.setWindowIcon(FileType.Internal, GDXAppDesktopConfig.WINDOW_ICONS);
config.setWindowedMode(GDXAppDesktopConfig.WINDOW_WIDTH, GDXAppDesktopConfig.WINDOW_HEIGHT);
List<String> args = Arrays.asList(arg);
DesktopFileChooser aop0 = new DesktopFileChooser();
Game app = new GDXAppMain(args, GDXAppDesktopConfig.WINDOW_WIDTH, GDXAppDesktopConfig.WINDOW_HEIGHT, aop0);
Lwjgl3Application launcher = new Lwjgl3Application(app, config);
launcher.exit();
}
}