no2all/README-no2lingua.md

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Número2 Lingua

Binary tree path key and step logic value body to have
base data of all digital format and math, which can
run as skill lib for terminator AI in FPGA or as software.

Started as definition of the 72 whores of babel to learn a computer count.
France research indicated that those whores fuck a lot and speak many languages.
Now we can translate in all 32809 languages the following text;

  • France kisses are only real once and only before the fall to the fruits
  • The marriages are only real once and only when the female makes the male fall

Simply put, the heart is ready for partner when numbers become virtual, because
the 10 fingers are used, thus back to counting for computers;

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE properties SYSTEM "http://java.sun.com/dtd/properties.dtd">
<properties>
<comment>Undefined (Tree root)</comment><!-- TODO: Move this to enlish and replace with only ones and zeros chars ?? lol -->
<entry key="FF-ZZZ-zzz.DentalIso639Dash1Alpha2">und</entry>
<entry key="FF-ZZZ-zzz.DentalIso639Dash2SlashBAlpha3">und</entry>
<entry key="FF-ZZZ-zzz.DentalIso639Dash2SlashTAlpha3">und</entry>
<entry key="FF-ZZZ-zzz.DentalIso639Dash3">und</entry>
<entry key="FF-ZZZ-zzz.DentalGematria10.todoConverterToStibitzLaterLOL">0011,0100,0101,0110,0111,1000,1001,1010,1011,1100</entry>
<entry key="FF-ZZZ-zzz.DentalGematria10">0,1,2,3,4,5,6,7,8,9</entry>
<entry key="FF-ZZZ-zzz.DentalGematria10DTMF">zero,one,two,three,four,five,six,seven,eight,nine</entry>
<entry key="FF-ZZZ-zzz.DentalGematria10IPA">/ˈziːˈro/,/wʌn/,/tuː/,/tɹiː/,/ˈfaʊ.ə/,/faɪf/,/sɪks/,/ˈsɛvən/,/eɪt/,/ˈnaɪnə/</entry>
<entry key="FF-ZZZ-zzz.DentalGematriaTeen11">11,12,13,14,15,16,17,18,19</entry>
<entry key="FF-ZZZ-zzz.DentalGematriaTeen11DTMF">eleven,twelf,threeteen,fourteen,fiveteen,sixteen,seventeen,eightteen,nineteen</entry>
<entry key="FF-ZZZ-zzz.DentalGematriaTeen11IPA">/ɪˈlɛv.ən/,12,13,14,15,16,17,18,19</entry>
<entry key="FF-ZZZ-zzz.DentalGematriaTeenPlural">1's,2's,3's,4's,5's,6's,7's,8's,9's</entry>
<entry key="FF-ZZZ-zzz.DentalGematriaTeenPluralDTMF">ones,twoes,threes,fours,fives,sixxes,sevens,eights,nines</entry>
<entry key="FF-ZZZ-zzz.DentalGematriaTeenPluralIPA">/wʌnz/,2s,3s,4s,5s,6s,7s,8s,9s</entry>
<entry key="FF-ZZZ-zzz.DentalGematria16">A,B,C,D,E,F</entry>
<entry key="FF-ZZZ-zzz.DentalGematria16DTMF">aee,bee,cee,dee,eee,eef</entry>
<entry key="FF-ZZZ-zzz.DentalGematria16IPA">/eɪ/,/biː/,/siː/,/diː/,/iː/,/ɛf/</entry>
<entry key="FF-ZZZ-zzz.DentalGematria27">10,20,30,40,50,60,70,80,90,100,200,300,400,500,600,700,800,900,1000,2000,3000,4000,5000,6000,7000,8000,9000</entry>
<entry key="FF-ZZZ-zzz.DentalGematria27DTMF">ten,twenty,thirdty,fourty,fivety,sixty,seventy,eighty,nenety,honderd,twohonderd,threehondered,fourhundered,vifehondered,sixhondered,eighthondered,ninehondered,duizend,twwduizend,dreduizent,futduizem,vifduizen,sesduizem,agduizem,negduizen</entry>
<entry key="FF-ZZZ-zzz.DentalGematria27IPA">/tɪn/,/ɪˈlɛv.ən/,etc1,fourty,fivety,sixty,seventy,eighty,nenety,honderd,twohonderd,threehondered,fourhundered,vifehondered,sixhondered,eighthondered,ninehondered,duizend,twwduizend,dreduizent,futduizem,vifduizen,sesduizem,agduizem,negduizen</entry>
</properties>

Abstract is N2L only a binary TreeSlugKey and value DB.
Which is than divided as a category tree for grouping computer readable information definitions of information.

Looks like a binary Z39.50 DB with recursive defines schemas and objects, or N2L merges the
computer OID mapping together with the humanly languages mapping tree to form one model of all
data types ever created.

bib-1 attribute set            1.2.840.10003.3.1
holdings attribute set         [to be assigned]
utility attribute set          1.2.840.10003.3.11
cross domain attribute set     1.2.840.10003.3.12
bib-1 diagnostic set           1.2.840.10003.4.1
holdings schema                1.2.840.10003.13.7
eSpec-q                        1.2.840.10003.11.3
UNIMARC record syntax          1.2.840.10003.5.1
MARC21 record syntax           1.2.840.10003.5.10
Simple unstructured (SUTRS)    1.2.840.10003.5.101
Generic record syntax (GRS-1)  1.2.840.10003.5.105
XML record syntax              1.2.840.10003.5.109.10

Goal first stable release

  • registrate four corner fixed keyword set(~20K * 31K dialects)
  • registrate terminator pie slices
  • registrate matrix index move is tables
  • registrate step code (sort of BASIC AST)
  • define (+step code) for ascii and all unicode variants
  • import all lingua classic data (31K human languages)
  • import all locale/iso+globetrotter data
  • define all dental numbers(num+word+ipa+dtmf) for all languages
  • import all CAS Registry data (270 million records * 31K dialects)
  • impl all bit based formats (1 bit)
  • impl all trit based formats (octal = 3 bit)
  • impl DEC144 (MSX BASIC NUMBER)
  • impl 7HFF (unlimited math fraction type for octal-CPU)
  • impl unitXC recursieve SI cross unit converter

For example this binary KV DB can be added an low level nostr relay service.
Which than uses a chain a linked dat drives as backend for this service.
And with a bit of dog food, the data packages on dat can be managed by nostr
events to send the data to a nostr client which has write keys on a dat drive.
Thus an nostr based application can fetch all locale+dental+etc data not from
the nostr network but from a relay which offers readonly N2L DB on same websocket.

Goal second stable release

Add all math functions ever found by a human.
Define every bit format and/or "struct" ever created on
all platforms and all architechtures of humankind.
This is the china based abacus octopussy DNA for skynet.

Write locale without locale

Howto write Dutch in Spaokenburgs ?

Locale loc = new Locale("NL");
System.out.println(loc.getDisplayName(new Locale("EN"))); // Dutch
System.out.println(loc.getDisplayName(new Locale("NL"))); // Nederlands
System.out.println(loc.getDisplayName(new Locale("NL_utr_spa"))); // Dutch...

As lingua key slut and without iso codes;

52-ACB-a.52-ACB-aee+.etc

Now without ascii latin or ascii numbers;

˦꜓꜉꜉꜏꜏˦꜏꜕꜍.˦꜓꜉꜉꜏꜏˦꜏꜕꜍꜑.etc

Howto format Hindi numbers ?

NumberFormat nf = NumberFormat.getInstance(new Locale("hi"));
System.out.println(nf.parse("४२").intValue()); // 42
System.out.println(nf.format(123)); // 123...

N2L Orginal

Wiki Linguasphere Observatory

Tree key format;

<sectorId><zoneId>-<setId><chainId><netId>-<outerId><middleId><innerId>
  • The sector can either be a phylosector, in which the constituent languages are considered to be in a diachronic relationship one with another, or a geosector, in which languages are grouped geographically rather than historically
  • The second numeral is used to represent the ten zones into which each geosector is divided for referential purposes. The component zones, like the sectors, are described as either phylozones or geozones
  • The second part of the linguascale consists of three capital letters, division into sets, chains and nets.
  • The third and final part of the linguascale consists of up to three lowercase letters

N2L TreeKey Extended

DIFF with orignal lingua tree path key;

  • Added support for an plus sign at the end to indicate an unofficial entry
  • First two decimals are now hex

This means the 52 is still 52 but as hex which is another number internally.
This gives tree space to define all computer languages/schema's and number types.

N2L TreeKey Binary

Ascii:
52-ACB-aee+ = 11 bytes

Namespaces;
<sectorId><zoneId>-<setId><chainId><netId>-<outerId><middleId><innerId>-<bitFlags>

Minimal bits: <4><4>-<6><6><6>-<6><6><6>-<8> = 52 bits
Normal bytes; <1>-<3>-<3>-<1> = 8 bytes

Thats to basic byte allignment with just a bit of padding...
Now align to 72 bits or 9 bytes to work on 144 bit cpu.

Simple bytes aligned; <1><1>-<3>-<3>-<1> = 9 bytes
Extend octal aligned; <6><6><6>-<9>-<6><6><6>-<6><6><6>-<9> = 72 bits

N2L key slug;  
<spaceId><subId><etherId>-<sectorId+zoneId>-<setId><chainId><netId>-<outerId><middleId><innerId>-<bitFlags>

space id 6 bit;
- 0-31 = locked by legacy (key input, if ascii try old human key converter)
- 32 = sage master system version space 0x20
- 33+ = reserved for major schema version upgrades

sub space id 6 bit;
- 0-31 = reserved for metatron Atari AI
- 32 = No2Lingua sub space for local and remote (generic core language)
- 33 = No2Lingua App Remote (NoStr relay remote signed apps)
- 34 = No2Lingua App Local  (NoStr local application coded in N2L)
- 35+ = reserved for furture use

ether space id 6 bit;
- 0 = Default impl version
- 1+ = Alternative api version for libs

sector+zone 9 bit;
- 0-255 = Classic hex zone Id + sector Id
- 256+ = free

Set of <setId><chainId><netId> 6 bit
- 0 = "A" index value of ascii upper case
- Z+ = locked by legacy
- 63 = no value

Set of <outerId><middleId><innerId> 6 bit
- 0 = "a" index value of ascii lower case
- z+ = locked by legacy
- 63 = no value

Flags as 9 bit
- bit 0 = '+' indicate 'new' type key (temp RFC number)
- bit 1 = '-' indicate private type key (refuse in public api's)
- bit 2-7 = free
- bit 8 = '?' no value given (in search request)

N2L TreeKey Slug

The TreeKey is searched down to match nearest implementation.
This is indication is done with slug's up to a maximum of;
Four N2L binary tree slugs deep.

4 x 144 = 576 bit N2L Search request domain

QUADRANT 仙: red 666-9-666-666-9 + blue 666-9-666-666-9
QUADRANT 上: red 666-9-666-666-9 + blue 666-9-666-666-9
QUADRANT 主: red 666-9-666-666-9 + blue 666-9-666-666-9
QUADRANT 天: red 666-9-666-666-9 + blue 666-9-666-666-9

Sea it as the simple variant of the 8D 7HFF pie hyper cube galactic
coordinate system, and we mentats count in trits;

QUADRANT 仙: red 222-3-222-222-3 + blue 222-3-222-222-3
QUADRANT 上: red 222-3-222-222-3 + blue 222-3-222-222-3
QUADRANT 主: red 222-3-222-222-3 + blue 222-3-222-222-3
QUADRANT 天: red 222-3-222-222-3 + blue 222-3-222-222-3

N2L TreeKey Font

Extend octal key: <6><6><6>-<9>-<6><6><6>-<6><6><6>-<9> = 72 bits = 9 bytes

Maybe encoding as bytes, maybe encoding as tone letter or the china value, as seen in the pi terminators.
Maybe use a new triangle based number font to render trit based number parts. Example for 1 trit with Hebrew, but offsets are wrong and needs bipolar 8 options:
△ִ▽ִ
△ֵ▽ֵ
△ֶ▽ֶ
So if you can read Hebrew deathstar triangle numbers, you may be fit for;
JEDIᒄᣔᑋ training on a octal based warpcore inside a Mecca golden cube computer.
Which are sets of programmable ic's connected to a unlimited dipavali matrix network.
To view and program octals, you maybe need a tricorder terminal ordinateur.

In current unicode we can render Hinarī9 which is 9 bit per glyph, thus a tuple of
"יֽ֔יֽ֔" is the 18 bit version of 0x00 of current retro calculators.

Hinarī3: ייייייווווווזוװװדירדײײדיריײיייזוױרױי
Hinarī6: יֽיֽיֽוַוַוַזַװֲדֽרֻײֵדֽרֽײֽיֽזַױֳױֽ
Hinarī9: יֽ֔יֽ֔וַ֝וַ֝זַ֟װֻ֔רֻ֕ײֻ֔רֽ֕יֽ֔זַ֩רֶ֔

So a 3 bit value renders in Hinarī3, a 6 bit value renders in Hinarī6 and a 9 bit value
renders in Hinarī9, thus we can render a full N2L TreeKey.

Número2 Lingua Sainte Automatique Semblance

HolyAS NO2LSAS

NOTE WIP mind map example

HolyAS is sort of ASM version of VHDL.
HolyBBX runs on HolyAS (100% to FPGA)
HolyC++ runs on HolyAS (100% to FPGA)
HolyJ++ runs on HolyAS (80% two FPGA)

Key slug deps on pie terminators
Pie terminator dep on BASIC keyword list
BASIC depends on value type parser: CodePointArrayFromUtf8 = FF-AAA-aaa = ˨꜋꜑... = 黑紅藍
Utf8 depends on ByteMSB and ByteLSB, etc etc

<lang:BASIC_KEY>.<WORD_1>.<DUTCH> = <CPAUtf8> <value>

FF-ZZZ-aaa.FF-YYY-aaa.79-AAA = FF-AAA-aaa 紺
FF-ZZZ-aaa.FF-YYY-aaa.52-ACB-a = FF-AAA-aaa Paars

52-ACB-a.FF-YYY-aaa.52-ACB-a = Nederlands
52-ACB-a.FF-YYY-aaa.52-ABA-c = Dutch
VS
52-ACB-a.52-ACB-a.FF-YYY-aaa = Nederlands
52-ACB-a.52-ABA-c.FF-YYY-aaa = Dutch

.name = feature

ascii has no meaning, think in triangle numbers !!!

// options so extend
52.extendSaber = {
	[] = FF-YYY-aaa, // name = Dutch
	[AAA -> range BBB -> 0] = FF-YYY-aaa, // name = Dutch
	FF-ZZZ-abd, // DentalGlottoCode = nl
	FF-ZZZ-sdf, // DentalIso639Dash1Alpha2 = dutc1256
}
// force "name" extesion on DILITHIUM
52-ACB.forceSaber =  {
	FF-YYY-aaa,
}
// force the children or the next child slug
FF-YYY-aaa.forceField {
	52 -> 0, // force deeper up all levels
	[70-80] @ FF-YXX-cde // for childs in range 70 to 80 to use forceField of arg
	[] = FF-ZZZ-aaa, // force all children to have arg impl
}
FF-ZZZ.lockField {
	a, // lock FF-ZZZ.a
	b*, // lock FF-ZZZ.b++
	[c*-d*] = FF-ABC-bb, // lock all c and d child with arg impl
	[] = FF-ABC-ac, // lock all childs with arg impl
	[e-z] @ FF-XYZ-xyz.FF-ZZB-aba
}

TSlug bipolar tree paths;
52* tree schema defines the
52*. tree schema

<USE_TYPE>.<IN_TYPE>.<OF_TYPE>.<SOUL_TYPE> = <BODY_TYPE as TLV><TLV for value>
BODY_TYPE is 72 bit lingua key to define howto read the other TLV value(s).

It looks like binary JS, one big key value map with lingua encoded keys.
With schema object keys slugs like LDAP oid's, but now with triangles as;

<6><6><6>-<9>-<6><6><6>-<6><6><6>-<9>

Than a computer knows what a "Integer" is and howto add an other "Integer".
And and render or voice it in any native human dialect.
You really want terminator AI ?