Corrected bit size of fractions in documentation
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@ -33,13 +33,13 @@ import org.x4o.fc18.cake2.FourCornerDotCake;
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/// @version 1.0 Jan 09, 2025
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/// @version 1.0 Jan 09, 2025
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public interface FourCornerZion7Candlelier {
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public interface FourCornerZion7Candlelier {
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/// Block of relative slice numbers.
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/// Block of relative word slice offsets.
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void strobeWords(FourCornerDotCake slice, List<Integer> offsets);
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void strobeWords(FourCornerDotCake slice, List<Integer> offsets);
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/// Single word from slice.
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/// Single word from slice.
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void strobeWord(FourCornerDotCake slice, int offset);
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void strobeWord(FourCornerDotCake slice, int offset);
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/// 576 bit fraction for numbers.
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/// 1152 bit fractions of two 576 bit numbers.
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void strobeNCR1632(BigInteger denominator, BigInteger numerator);
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void strobeNCR1632(BigInteger denominator, BigInteger numerator);
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/// To support current code and resources which require unicode to access.
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/// To support current code and resources which require unicode to access.
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@ -108,6 +108,8 @@ TR9000
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- 144 bit data internals
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- 144 bit data internals
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- external stack for unlimited stack
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- external stack for unlimited stack
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- Multiport CPU with 8 ports, thus 5 stacks for matrix math
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- Multiport CPU with 8 ports, thus 5 stacks for matrix math
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- Native support Decimal144 for BASIC number
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- Simple support 1152 bit fractions for MATH
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So a prototype "workstation" MSX4 matrix is 18 units;
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So a prototype "workstation" MSX4 matrix is 18 units;
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18 by 18 grid stacked 18 high in cube.
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18 by 18 grid stacked 18 high in cube.
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