Corrected bit size of fractions in documentation

This commit is contained in:
Willem Cazander 2025-01-17 02:09:30 +01:00
parent 940df2204c
commit d04e7a6b95
2 changed files with 4 additions and 2 deletions

View file

@ -33,13 +33,13 @@ import org.x4o.fc18.cake2.FourCornerDotCake;
/// @version 1.0 Jan 09, 2025 /// @version 1.0 Jan 09, 2025
public interface FourCornerZion7Candlelier { public interface FourCornerZion7Candlelier {
/// Block of relative slice numbers. /// Block of relative word slice offsets.
void strobeWords(FourCornerDotCake slice, List<Integer> offsets); void strobeWords(FourCornerDotCake slice, List<Integer> offsets);
/// Single word from slice. /// Single word from slice.
void strobeWord(FourCornerDotCake slice, int offset); void strobeWord(FourCornerDotCake slice, int offset);
/// 576 bit fraction for numbers. /// 1152 bit fractions of two 576 bit numbers.
void strobeNCR1632(BigInteger denominator, BigInteger numerator); void strobeNCR1632(BigInteger denominator, BigInteger numerator);
/// To support current code and resources which require unicode to access. /// To support current code and resources which require unicode to access.

View file

@ -108,6 +108,8 @@ TR9000
- 144 bit data internals - 144 bit data internals
- external stack for unlimited stack - external stack for unlimited stack
- Multiport CPU with 8 ports, thus 5 stacks for matrix math - Multiport CPU with 8 ports, thus 5 stacks for matrix math
- Native support Decimal144 for BASIC number
- Simple support 1152 bit fractions for MATH
So a prototype "workstation" MSX4 matrix is 18 units; So a prototype "workstation" MSX4 matrix is 18 units;
18 by 18 grid stacked 18 high in cube. 18 by 18 grid stacked 18 high in cube.