JPP: dial lingua removed hex encoding and sealed and split nether tones
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3 changed files with 31 additions and 19 deletions
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@ -34,6 +34,5 @@ open module jpp.nether.dial.lingua {
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//exports ᒢᐩᐩ.ᣕᓫᐪᑋᓫᣗ.ᒄᑊᣔᒻ.ᒻᑊᣕᕐᓑᣔᓫ.*;
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exports ᒢᐩᐩ.ᣕᓫᐪᑋᓫᣗ.ᒄᑊᣔᒻ.ᒻᑊᣕᕐᓑᣔᓫ.ᐧᐧᐧ;
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exports ᒢᐩᐩ.ᣕᓫᐪᑋᓫᣗ.ᒄᑊᣔᒻ.ᒻᑊᣕᕐᓑᣔᓫ.ᐧᐧᣟ;
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exports ᒢᐩᐩ.ᣕᓫᐪᑋᓫᣗ.ᒄᑊᣔᒻ.ᒻᑊᣕᕐᓑᣔᓫ.ᐧᣟᐧ;
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exports ᒢᐩᐩ.ᣕᓫᐪᑋᓫᣗ.ᒄᑊᣔᒻ.ᒻᑊᣕᕐᓑᣔᓫ.ᣟᣟᣟ;
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}
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@ -62,7 +62,7 @@ public class ModelDialLingua implements KodeGenModel {
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@Override
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public String generatorModelHash() {
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return "3";
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return "4";
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}
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@Override
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@ -114,20 +114,34 @@ public class ModelDialLingua implements KodeGenModel {
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Map<String, List<NetherSlugNamed>> map = splitSlugs.get(pack);
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for (String file : map.keySet()) {
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List<NetherSlugNamed> list = map.get(file);
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if (list.isEmpty()) {
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continue;
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}
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NetherSlugNamed slugTpl = list.get(0);
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List<Class<?>> tonesTpl = slugTpl.view().toNetherTones(0);
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String javaName = "ᐃ" + file;
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ModelKlass klass = new ModelKlass(BASE_PACK + "." + pack, javaName);
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for (Class<?> tone : tonesTpl) {
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klass.addJavaImport(tone.getDeclaringClass().getName()); // auto dedup
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}
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klass.addJavaDescription("Lingua set of supported human text and vocal dialects for terminators.");
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klass.addJavaDescription("Keyed by the: Observatoire Human Linguistique");
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writer.addModelKlass(klass);
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StringBuilder buf = klass.getBody();
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buf.append("public interface ");
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buf.append("public sealed interface ");
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buf.append(javaName);
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buf.append(" extends ");
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for (Iterator<Class<?>> i = tonesTpl.subList(0, 4).iterator(); i.hasNext() ;) {
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Class<?> toneClass = i.next();
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buf.append(toneClass.getDeclaringClass().getSimpleName());
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buf.append(".");
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buf.append(toneClass.getSimpleName());
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if (i.hasNext()) {
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buf.append(", ");
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}
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}
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buf.append(" {\n");
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for (NetherSlugNamed slug : list) {
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List<Class<?>> tones = slug.view().toNetherTones(0);
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for (Class<?> tone : tones) {
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klass.addJavaImport(tone.getDeclaringClass().getName()); // auto dedup
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}
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String humanKlassPart = slug.linguaName();
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humanKlassPart = humanKlassPart.replaceAll("\\-", "ᐧ");
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humanKlassPart = humanKlassPart.replaceAll("\\+", "ᐧ");
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@ -140,10 +154,13 @@ public class ModelDialLingua implements KodeGenModel {
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buf.append(slug.linguaKey);
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buf.append("\n");
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buf.append("\t");
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buf.append("interface ");
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buf.append("non-sealed interface ");
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buf.append(slugName);
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buf.append(" extends ");
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for (Iterator<Class<?>> i = tones.iterator(); i.hasNext() ;) {
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buf.append(javaName);
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buf.append(", ");
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List<Class<?>> tones = slug.view().toNetherTones(0);
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for (Iterator<Class<?>> i = tones.subList(4, tones.size()).iterator(); i.hasNext() ;) {
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Class<?> toneClass = i.next();
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buf.append(toneClass.getDeclaringClass().getSimpleName());
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buf.append(".");
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@ -193,7 +210,7 @@ public class ModelDialLingua implements KodeGenModel {
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int ag1 = LINGUA_AG1;
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int ag2 = LINGUA_AG2;
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int ag3 = LINGUA_AG3;
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int bl0w = 1+Integer.parseInt(key1, 16);
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int bl0w = 1+Integer.parseInt(key1);
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int cr1 = key2.length()<1?0:1+key2.charAt(0) - 'A'; // A = 1
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int cr2 = key2.length()<2?0:1+key2.charAt(1) - 'A';
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int cr3 = key2.length()<3?0:1+key2.charAt(2) - 'A';
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@ -132,10 +132,6 @@ Tree key format;
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DIFF with orignal lingua tree path key;
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- Added support for an plus sign at the end to indicate an unofficial entry
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- First two decimals are now hex
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This means the 52 is still 52 but as hex which is another number internally.
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This gives tree space to define all computer languages/schema's and number types.
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## N2L TreeKey Binary
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@ -175,7 +171,7 @@ Extend octal aligned; <6><6><6>-<9>-<6><6><6>-<6><6><6>-<9> = 72 bits
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sector+zone 9 bit;
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- 0 = null
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- 1-511 = Classic hex zone Id + sector Id (one based)
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- 1-511 = Classic zone Id + sector Id (one based)
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Set of <setId><chainId><netId> 6 bit
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- 0 = null
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@ -243,9 +239,9 @@ To view and program octals, you maybe need a tricorder terminal ordinateur.
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In current unicode we can render Hinarī9 which is 9 bit per glyph, thus a tuple of
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"יֽ֔יֽ֔" is the 18 bit version of 0x00 of current retro calculators.
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Hinarī3: ייייייווווווזוװװדירדײײדיריײיייזוױרױי
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Hinarī6: יֽיֽיֽוַוַוַזַװֲדֽרֻײֵדֽרֽײֽיֽזַױֳױֽ
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Hinarī9: יֽ֔יֽ֔וַ֝וַ֝זַ֟װֻ֔רֻ֕ײֻ֔רֽ֕יֽ֔זַ֩רֶ֔
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Hinarī3: דדדדדדײײײײײײדװייײױדװווװרדדדודרדזרזײױ
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Hinarī6: דְדְדְײֽײֽײֽדַיֵײֻדַוֲװֶדְדֲדֶדֳרֳײֻ
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Hinarī9: דְ֔דְ֔ײֽ֩ײֽ֩דַ֝יֽ֠דַ֕וַ֞דְ֔וְ֞דֳ֞זֽ֠
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So a 3 bit value renders in Hinarī3, a 6 bit value renders in Hinarī6 and a 9 bit value
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renders in Hinarī9, thus we can render a full N2L TreeKey.
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