diff --git a/gdxapp4d-tos4/src/main/resources/background/amalia-kiss-reflex.png b/gdxapp4d-tos4/src/main/resources/background/amalia-kiss-reflex.png new file mode 100644 index 00000000..d713236b Binary files /dev/null and b/gdxapp4d-tos4/src/main/resources/background/amalia-kiss-reflex.png differ diff --git a/gdxapp4d-vrgem4/src/main/java/love/distributedrebirth/gdxapp4d/vrgem4/screen/ScreenDesktop1.java b/gdxapp4d-vrgem4/src/main/java/love/distributedrebirth/gdxapp4d/vrgem4/screen/ScreenDesktop1.java index c64e9f08..ad992ad0 100644 --- a/gdxapp4d-vrgem4/src/main/java/love/distributedrebirth/gdxapp4d/vrgem4/screen/ScreenDesktop1.java +++ b/gdxapp4d-vrgem4/src/main/java/love/distributedrebirth/gdxapp4d/vrgem4/screen/ScreenDesktop1.java @@ -51,7 +51,7 @@ public class ScreenDesktop1 extends AbstractScreenDesktop { mpb.rect(-20f,-1f,-20f, -20f,-1f,20f, 20f,-1f,20f, 20f,-1f,-20f, 0,1,0); background = modelBuilder.end(); - pyramidImage = new Texture(Gdx.files.internal("background/doom-credits.png")); + pyramidImage = new Texture(Gdx.files.internal("background/amalia-kiss-reflex.png")); //Material material2 = new Material(ColorAttribute.createDiffuse(.2f,.2f,.7f,1f)); Material material = new Material(TextureAttribute.createDiffuse(pyramidImage)); @@ -87,21 +87,21 @@ public class ScreenDesktop1 extends AbstractScreenDesktop { modelBuilder.begin(); MeshPartBuilder mpb = modelBuilder.part(name, GL20.GL_TRIANGLES, attr, material); - v1.set(new Vector3(-width,0, width), normal, null, new Vector2(1,0)); - v2.set(new Vector3(width,0, width), normal, null, new Vector2(0,1)); - v3.set(new Vector3(0, height, 0), normal, null, new Vector2(1,1)); + v1.set(new Vector3(-width,0, width), normal, null, new Vector2(1,1)); + v2.set(new Vector3(width,0, width), normal, null, new Vector2(0,.6f)); + v3.set(new Vector3(0, height, 0), normal, null, new Vector2(1,0)); mpb.triangle(v1, v2, v3); - v1.set(new Vector3(width,0, width), normal, null, new Vector2(1,0)); - v2.set(new Vector3(width,0, -width), normal, null, new Vector2(0,1)); - v3.set(new Vector3(0, height, 0), normal, null, new Vector2(1,1)); + v1.set(new Vector3(width,0, width), normal, null, new Vector2(1,1)); + v2.set(new Vector3(width,0, -width), normal, null, new Vector2(0,.6f)); + v3.set(new Vector3(0, height, 0), normal, null, new Vector2(1,0)); mpb.triangle(v1, v2, v3); - v1.set(new Vector3(width,0, -width), normal, null, new Vector2(1,0)); - v2.set(new Vector3(-width,0, -width), normal, null, new Vector2(0,1)); - v3.set(new Vector3(0, height, 0), normal, null, new Vector2(1,1)); + v1.set(new Vector3(width,0, -width), normal, null, new Vector2(1,1)); + v2.set(new Vector3(-width,0, -width), normal, null, new Vector2(0,.6f)); + v3.set(new Vector3(0, height, 0), normal, null, new Vector2(1,0)); mpb.triangle(v1, v2, v3); - v1.set(new Vector3(-width,0, -width), normal, null, new Vector2(1,0)); - v2.set(new Vector3(-width,0, width), normal, null, new Vector2(0,1)); - v3.set(new Vector3(0, height, 0), normal, null, new Vector2(1,1)); + v1.set(new Vector3(-width,0, -width), normal, null, new Vector2(1,1)); + v2.set(new Vector3(-width,0, width), normal, null, new Vector2(0,.6f)); + v3.set(new Vector3(0, height, 0), normal, null, new Vector2(1,0)); mpb.triangle(v1, v2, v3); return modelBuilder.end(); }