Go to file
2022-02-06 23:46:38 +01:00
demo4d-bassboonyd Added MBean description 2022-02-06 23:46:38 +01:00
demo4d-gdxapp Moved number glyph one package level up 2022-02-06 17:39:15 +01:00
demo4d-gdxapp-desktop Renamed package in build info 2022-02-04 18:50:14 +01:00
demo4d-numberxd added seperate invoke counters 2022-02-06 23:39:27 +01:00
gradle/wrapper Added gradle build config 2022-01-28 09:53:02 +01:00
libs Added external libs 2022-02-05 16:21:45 +01:00
.gitignore Ignored custom warpcore.xml 2022-02-05 17:00:03 +01:00
build.gradle Added external libs 2022-02-05 16:21:45 +01:00
gradle.properties Added gradle build config 2022-01-28 09:53:02 +01:00
gradlew Added gradle build config 2022-01-28 09:53:02 +01:00
gradlew.bat Added gradle build config 2022-01-28 09:53:02 +01:00
README.md Start with bassboonyd package 2022-02-02 16:29:29 +01:00
settings.gradle Moved to package prefixes and added src split for resouces 2022-02-04 18:35:05 +01:00

demo4d

Demo of 4D coding in java with libGDX and ImGui.

Final version will be written in HolyC++ on templeOS.

Project Setup

Use the AdoptOpenJDK(11++) to run the demo.

Duytschen Code

Mentat training goals;

  • Learn LR dutch language and culture
  • Learn read RL hebrew based numbers
  • Learn the GLYPH china key value