Willem Cazander
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9008ea2f22
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First poc unicode4d encoded chars created
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2022-02-19 16:40:47 +01:00 |
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Willem Cazander
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528e6b4905
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Added unicode split mode enum
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2022-02-18 01:00:57 +01:00 |
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Willem Cazander
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458ab90f24
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small progress
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2022-02-17 19:58:09 +01:00 |
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Willem Cazander
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b7361c05d0
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Added warpme features
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2022-02-17 19:57:57 +01:00 |
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Willem Cazander
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022c4c1be3
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Bit of x4o for numberxd
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2022-02-15 23:05:32 +01:00 |
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Willem Cazander
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b8a82e73ce
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Drawing and menu updates
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2022-02-15 19:04:27 +01:00 |
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Willem Cazander
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1298b18b9e
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Renamed desktop count from one.
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2022-02-14 22:54:31 +01:00 |
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Willem Cazander
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89ae253bc2
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Added hiero glyphs
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2022-02-14 17:07:26 +01:00 |
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Willem Cazander
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9eab5167c5
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Converted to deskapp single screen setup
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2022-02-13 13:24:02 +01:00 |
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Willem Cazander
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981193e5d1
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Reversed alt1 for LR paths
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2022-02-12 19:04:12 +01:00 |
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Willem Cazander
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28be40ef3c
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Renames
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2022-02-11 17:27:44 +01:00 |
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Willem Cazander
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11aafbe651
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Added font for brahmi
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2022-02-11 16:27:00 +01:00 |
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Willem Cazander
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7fdb522e68
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Moved interface to BaseGlyphSet
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2022-02-11 15:30:26 +01:00 |
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Willem Cazander
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f26163e405
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Renamed base2 factory
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2022-02-11 13:56:18 +01:00 |
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Willem Cazander
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dc978272b4
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Improved code style
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2022-02-11 13:48:55 +01:00 |
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Willem Cazander
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b52cc50c45
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Removed some shorthand methods
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2022-02-11 13:48:24 +01:00 |
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Willem Cazander
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76014cfe87
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Upgraded to code2000 font
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2022-02-11 02:46:44 +01:00 |
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Willem Cazander
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bb76cbbe2f
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Added number convert method
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2022-02-10 14:45:52 +01:00 |
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Willem Cazander
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a19fa34f44
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Filled base glyph's and renamed a few.
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2022-02-10 02:42:46 +01:00 |
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Willem Cazander
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81bb5c85e5
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wip alu idea
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2022-02-09 19:45:51 +01:00 |
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Willem
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ea8364e633
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Made resuse of enum definitions correct working
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2022-02-09 16:40:01 +01:00 |
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Willem
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458ffff56a
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Added ŌctopǔsArmZuigerInzet
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2022-02-09 16:39:11 +01:00 |
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Willem
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88c4874827
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Added check+test for invalid warpcore data
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2022-02-08 01:08:16 +01:00 |
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Willem
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4b9b6ec881
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Added unicode4d and stepcode lib infra
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2022-02-07 01:18:02 +01:00 |
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Willem
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1ddfc28a18
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Rename project layout
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2022-02-07 00:24:55 +01:00 |
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