Moved copyright to runtime
This commit is contained in:
parent
91ce3afcce
commit
960d71aaef
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@ -15,6 +15,7 @@ import com.badlogic.gdx.utils.ScreenUtils;
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import imgui.ImGui;
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import imgui.ImGui;
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import imgui.type.ImBoolean;
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import imgui.type.ImBoolean;
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import love.distributedrebirth.bassboonyd.BãßBȍőnAuthorInfoʸᴰ;
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import love.distributedrebirth.demo4d.matrix4d.ScreenMatrix4D;
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import love.distributedrebirth.demo4d.matrix4d.ScreenMatrix4D;
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import love.distributedrebirth.demo4d.music.MusicManager;
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import love.distributedrebirth.demo4d.music.MusicManager;
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import love.distributedrebirth.demo4d.music.MusicPlayerRenderer;
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import love.distributedrebirth.demo4d.music.MusicPlayerRenderer;
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@ -33,9 +34,8 @@ import net.spookygames.gdx.nativefilechooser.NativeFileChooser;
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/**
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/**
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* Main loop render dispatcher and event handling.
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* Main loop render dispatcher and event handling.
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*
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* @author willemtsade ©Δ∞ 仙上主天
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*/
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*/
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@BãßBȍőnAuthorInfoʸᴰ(name = "willemtsade", copyright = "©Δ∞ 仙上主天")
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public class Demo4DMain extends Game {
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public class Demo4DMain extends Game {
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private List<String> args;
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private List<String> args;
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public NativeFileChooser fileChooser;
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public NativeFileChooser fileChooser;
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@ -2,11 +2,9 @@ package love.distributedrebirth.demo4d;
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import com.badlogic.gdx.ScreenAdapter;
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import com.badlogic.gdx.ScreenAdapter;
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/**
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import love.distributedrebirth.bassboonyd.BãßBȍőnAuthorInfoʸᴰ;
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*
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*
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@BãßBȍőnAuthorInfoʸᴰ(name = "willemtsade", copyright = "©Δ∞ 仙上主天")
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* @author willemtsade ©Δ∞ 仙上主天
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*/
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public class Demo4DMainAdapter extends ScreenAdapter {
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public class Demo4DMainAdapter extends ScreenAdapter {
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protected final Demo4DMain main;
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protected final Demo4DMain main;
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@ -1,12 +1,9 @@
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package love.distributedrebirth.demo4d;
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package love.distributedrebirth.demo4d;
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import imgui.type.ImBoolean;
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import imgui.type.ImBoolean;
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import love.distributedrebirth.bassboonyd.BãßBȍőnAuthorInfoʸᴰ;
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/**
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@BãßBȍőnAuthorInfoʸᴰ(name = "willemtsade", copyright = "©Δ∞ 仙上主天")
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*
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*
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* @author willemtsade ©Δ∞ 仙上主天
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*/
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public interface ImGuiRenderer {
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public interface ImGuiRenderer {
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void render(ImBoolean widgetOpen);
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void render(ImBoolean widgetOpen);
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@ -1,10 +1,8 @@
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package love.distributedrebirth.demo4d;
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package love.distributedrebirth.demo4d;
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/**
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import love.distributedrebirth.bassboonyd.BãßBȍőnAuthorInfoʸᴰ;
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*
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*
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@BãßBȍőnAuthorInfoʸᴰ(name = "willemtsade", copyright = "©Δ∞ 仙上主天")
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* @author willemtsade ©Δ∞ 仙上主天
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*/
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abstract public class ImGuiRendererMain implements ImGuiRenderer {
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abstract public class ImGuiRendererMain implements ImGuiRenderer {
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protected final Demo4DMain main;
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protected final Demo4DMain main;
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@ -8,12 +8,12 @@ import imgui.ImGui;
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import imgui.ImGuiIO;
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import imgui.ImGuiIO;
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import imgui.gl3.ImGuiImplGl3;
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import imgui.gl3.ImGuiImplGl3;
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import imgui.glfw.ImGuiImplGlfw;
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import imgui.glfw.ImGuiImplGlfw;
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import love.distributedrebirth.bassboonyd.BãßBȍőnAuthorInfoʸᴰ;
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/**
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/**
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* Create and shutdown of ImGui and font activations.
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* Create and shutdown of ImGui and font activations.
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*
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* @author willemtsade ©Δ∞ 仙上主天
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*/
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*/
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@BãßBȍőnAuthorInfoʸᴰ(name = "willemtsade", copyright = "©Δ∞ 仙上主天")
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public class ImGuiSetup {
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public class ImGuiSetup {
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public static final ImGuiImplGlfw imGuiImp = new ImGuiImplGlfw();
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public static final ImGuiImplGlfw imGuiImp = new ImGuiImplGlfw();
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public static final ImGuiImplGl3 imGuiGlImp = new ImGuiImplGl3();
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public static final ImGuiImplGl3 imGuiGlImp = new ImGuiImplGl3();
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@ -27,14 +27,11 @@ import com.badlogic.gdx.utils.viewport.ScreenViewport;
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import imgui.ImGui;
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import imgui.ImGui;
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import imgui.flag.ImGuiCond;
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import imgui.flag.ImGuiCond;
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import love.distributedrebirth.bassboonyd.BãßBȍőnAuthorInfoʸᴰ;
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import love.distributedrebirth.demo4d.Demo4DMain;
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import love.distributedrebirth.demo4d.Demo4DMain;
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import love.distributedrebirth.demo4d.Demo4DMainAdapter;
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import love.distributedrebirth.demo4d.Demo4DMainAdapter;
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/**
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@BãßBȍőnAuthorInfoʸᴰ(name = "willemtsade", copyright = "©Δ∞ 仙上主天")
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*
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*
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* @author willemtsade ©Δ∞ 仙上主天
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*/
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public class ScreenMatrix4D extends Demo4DMainAdapter {
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public class ScreenMatrix4D extends Demo4DMainAdapter {
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public Environment environment;
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public Environment environment;
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public PerspectiveCamera cam;
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public PerspectiveCamera cam;
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@ -11,11 +11,9 @@ import com.badlogic.gdx.graphics.g3d.utils.RenderContext;
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import com.badlogic.gdx.graphics.glutils.ShaderProgram;
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import com.badlogic.gdx.graphics.glutils.ShaderProgram;
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import com.badlogic.gdx.utils.GdxRuntimeException;
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import com.badlogic.gdx.utils.GdxRuntimeException;
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/**
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import love.distributedrebirth.bassboonyd.BãßBȍőnAuthorInfoʸᴰ;
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*
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*
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@BãßBȍőnAuthorInfoʸᴰ(name = "willemtsade", copyright = "©Δ∞ 仙上主天")
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* @author willemtsade ©Δ∞ 仙上主天
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*/
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public class UserColorShader implements Shader {
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public class UserColorShader implements Shader {
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ShaderProgram program;
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ShaderProgram program;
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Camera camera;
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Camera camera;
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@ -8,11 +8,12 @@ import com.badlogic.gdx.audio.Music;
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import com.badlogic.gdx.audio.Music.OnCompletionListener;
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import com.badlogic.gdx.audio.Music.OnCompletionListener;
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import com.badlogic.gdx.files.FileHandle;
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import com.badlogic.gdx.files.FileHandle;
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import love.distributedrebirth.bassboonyd.BãßBȍőnAuthorInfoʸᴰ;
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/**
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/**
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* Manages the background and others songs.
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* Manages the background and others songs.
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*
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* @author willemtsade ©Δ∞ 仙上主天
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*/
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*/
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@BãßBȍőnAuthorInfoʸᴰ(name = "willemtsade", copyright = "©Δ∞ 仙上主天")
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public class MusicManager {
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public class MusicManager {
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private final MusicSong introSong;
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private final MusicSong introSong;
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@ -12,15 +12,15 @@ import imgui.flag.ImGuiTableColumnFlags;
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import imgui.flag.ImGuiTableFlags;
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import imgui.flag.ImGuiTableFlags;
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import imgui.type.ImBoolean;
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import imgui.type.ImBoolean;
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import love.distributedrebirth.demo4d.ImGuiRendererMain;
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import love.distributedrebirth.demo4d.ImGuiRendererMain;
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import love.distributedrebirth.bassboonyd.BãßBȍőnAuthorInfoʸᴰ;
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import love.distributedrebirth.demo4d.Demo4DMain;
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import love.distributedrebirth.demo4d.Demo4DMain;
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import net.spookygames.gdx.nativefilechooser.NativeFileChooserCallback;
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import net.spookygames.gdx.nativefilechooser.NativeFileChooserCallback;
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import net.spookygames.gdx.nativefilechooser.NativeFileChooserConfiguration;
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import net.spookygames.gdx.nativefilechooser.NativeFileChooserConfiguration;
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/**
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/**
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*
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* The music player ui.
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*
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* @author willemtsade ©Δ∞ 仙上主天
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*/
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*/
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@BãßBȍőnAuthorInfoʸᴰ(name = "willemtsade", copyright = "©Δ∞ 仙上主天")
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public class MusicPlayerRenderer extends ImGuiRendererMain {
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public class MusicPlayerRenderer extends ImGuiRendererMain {
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private final NativeFileChooserConfiguration fileChooserConfig;
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private final NativeFileChooserConfiguration fileChooserConfig;
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@ -2,11 +2,12 @@ package love.distributedrebirth.demo4d.music;
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import com.badlogic.gdx.audio.Music;
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import com.badlogic.gdx.audio.Music;
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import love.distributedrebirth.bassboonyd.BãßBȍőnAuthorInfoʸᴰ;
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/**
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/**
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*
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* The music with the (file) name.
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*
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* @author willemtsade ©Δ∞ 仙上主天
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*/
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*/
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@BãßBȍőnAuthorInfoʸᴰ(name = "willemtsade", copyright = "©Δ∞ 仙上主天")
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public class MusicSong {
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public class MusicSong {
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protected final Music music;
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protected final Music music;
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private final String name;
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private final String name;
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@ -1,10 +1,11 @@
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package love.distributedrebirth.demo4d.music;
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package love.distributedrebirth.demo4d.music;
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import love.distributedrebirth.bassboonyd.BãßBȍőnAuthorInfoʸᴰ;
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/**
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/**
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*
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* The song types.
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*
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* @author willemtsade ©Δ∞ 仙上主天
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*/
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*/
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@BãßBȍőnAuthorInfoʸᴰ(name = "willemtsade", copyright = "©Δ∞ 仙上主天")
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public enum MusicSongType {
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public enum MusicSongType {
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INTRO,
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INTRO,
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CREDITS,
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CREDITS,
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@ -8,6 +8,7 @@ import imgui.flag.ImGuiCond;
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import imgui.flag.ImGuiTableFlags;
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import imgui.flag.ImGuiTableFlags;
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import imgui.type.ImBoolean;
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import imgui.type.ImBoolean;
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import imgui.type.ImInt;
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import imgui.type.ImInt;
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import love.distributedrebirth.bassboonyd.BãßBȍőnAuthorInfoʸᴰ;
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import love.distributedrebirth.demo4d.Demo4DMain;
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import love.distributedrebirth.demo4d.Demo4DMain;
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import love.distributedrebirth.demo4d.ImGuiRendererMain;
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import love.distributedrebirth.demo4d.ImGuiRendererMain;
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import love.distributedrebirth.numberxd.base2t.BasePartFactory;
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import love.distributedrebirth.numberxd.base2t.BasePartFactory;
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@ -18,11 +19,7 @@ import love.distributedrebirth.numberxd.base2t.part.BãßBȍőnPartAlt3ʸᴰ;
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import love.distributedrebirth.numberxd.base2t.part.BãßBȍőnPartAlt4ʸᴰ;
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import love.distributedrebirth.numberxd.base2t.part.BãßBȍőnPartAlt4ʸᴰ;
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import love.distributedrebirth.numberxd.base2t.part.BãßBȍőnPartʸᴰ;
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import love.distributedrebirth.numberxd.base2t.part.BãßBȍőnPartʸᴰ;
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/**
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@BãßBȍőnAuthorInfoʸᴰ(name = "willemtsade", copyright = "©Δ∞ 仙上主天")
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*
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*
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* @author willemtsade ©Δ∞ 仙上主天
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*/
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public class BasePartRenderer extends ImGuiRendererMain {
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public class BasePartRenderer extends ImGuiRendererMain {
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private ImInt selectedBasePart = new ImInt();
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private ImInt selectedBasePart = new ImInt();
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@ -3,14 +3,11 @@ package love.distributedrebirth.demo4d.screen;
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import imgui.ImGui;
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import imgui.ImGui;
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import imgui.flag.ImGuiCond;
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import imgui.flag.ImGuiCond;
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import imgui.type.ImBoolean;
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import imgui.type.ImBoolean;
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import love.distributedrebirth.bassboonyd.BãßBȍőnAuthorInfoʸᴰ;
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import love.distributedrebirth.demo4d.Demo4DMain;
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import love.distributedrebirth.demo4d.Demo4DMain;
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import love.distributedrebirth.demo4d.ImGuiRendererMain;
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import love.distributedrebirth.demo4d.ImGuiRendererMain;
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/**
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@BãßBȍőnAuthorInfoʸᴰ(name = "willemtsade", copyright = "©Δ∞ 仙上主天")
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*
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*
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* @author willemtsade ©Δ∞ 仙上主天
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*/
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public class BasicConsoleRenderer extends ImGuiRendererMain {
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public class BasicConsoleRenderer extends ImGuiRendererMain {
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public BasicConsoleRenderer(Demo4DMain main) {
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public BasicConsoleRenderer(Demo4DMain main) {
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import imgui.flag.ImGuiCond;
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import imgui.flag.ImGuiCond;
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import imgui.flag.ImGuiTableFlags;
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import imgui.flag.ImGuiTableFlags;
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import imgui.type.ImBoolean;
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import imgui.type.ImBoolean;
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import love.distributedrebirth.bassboonyd.BãßBȍőnAuthorInfoʸᴰ;
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import love.distributedrebirth.demo4d.Demo4DMain;
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import love.distributedrebirth.demo4d.Demo4DMain;
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import love.distributedrebirth.demo4d.ImGuiRendererMain;
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import love.distributedrebirth.demo4d.ImGuiRendererMain;
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import love.distributedrebirth.numberxd.Gê̄ldGetậl;
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import love.distributedrebirth.numberxd.Gê̄ldGetậl;
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/**
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@BãßBȍőnAuthorInfoʸᴰ(name = "willemtsade", copyright = "©Δ∞ 仙上主天")
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*
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*
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* @author willemtsade ©Δ∞ 仙上主天
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*/
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public class HebrewWalletRenderer extends ImGuiRendererMain {
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public class HebrewWalletRenderer extends ImGuiRendererMain {
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public HebrewWalletRenderer(Demo4DMain main) {
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public HebrewWalletRenderer(Demo4DMain main) {
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import com.badlogic.gdx.Screen;
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import com.badlogic.gdx.Screen;
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import love.distributedrebirth.bassboonyd.BãßBȍőnAuthorInfoʸᴰ;
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import love.distributedrebirth.demo4d.Demo4DMain;
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import love.distributedrebirth.demo4d.Demo4DMain;
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import love.distributedrebirth.demo4d.music.MusicSongType;
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import love.distributedrebirth.demo4d.music.MusicSongType;
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/**
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@BãßBȍőnAuthorInfoʸᴰ(name = "willemtsade", copyright = "©Δ∞ 仙上主天")
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*
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*
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* @author willemtsade ©Δ∞ 仙上主天
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*/
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public class ScreenCredits extends ScrollScreenAdapter {
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public class ScreenCredits extends ScrollScreenAdapter {
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private final String creditsText = String.join("\n",
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private final String creditsText = String.join("\n",
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"Credits;",
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"Credits;",
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import com.badlogic.gdx.graphics.Texture;
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import com.badlogic.gdx.graphics.Texture;
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import com.badlogic.gdx.utils.ScreenUtils;
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import com.badlogic.gdx.utils.ScreenUtils;
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import love.distributedrebirth.bassboonyd.BãßBȍőnAuthorInfoʸᴰ;
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import love.distributedrebirth.demo4d.Demo4DMain;
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import love.distributedrebirth.demo4d.Demo4DMain;
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/**
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@BãßBȍőnAuthorInfoʸᴰ(name = "willemtsade", copyright = "©Δ∞ 仙上主天")
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*
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*
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* @author willemtsade ©Δ∞ 仙上主天
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*/
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public class ScreenDefault extends ScreenAdapter {
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public class ScreenDefault extends ScreenAdapter {
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private final Demo4DMain main;
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private final Demo4DMain main;
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private Texture backgroundImage;
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private Texture backgroundImage;
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@ -2,14 +2,11 @@ package love.distributedrebirth.demo4d.screen;
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import com.badlogic.gdx.Screen;
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import com.badlogic.gdx.Screen;
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import love.distributedrebirth.bassboonyd.BãßBȍőnAuthorInfoʸᴰ;
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import love.distributedrebirth.demo4d.Demo4DMain;
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import love.distributedrebirth.demo4d.Demo4DMain;
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import love.distributedrebirth.demo4d.music.MusicSongType;
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import love.distributedrebirth.demo4d.music.MusicSongType;
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/**
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@BãßBȍőnAuthorInfoʸᴰ(name = "willemtsade", copyright = "©Δ∞ 仙上主天")
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*
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*
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* @author willemtsade ©Δ∞ 仙上主天
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*/
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public class ScreenHelp extends ScrollScreenAdapter {
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public class ScreenHelp extends ScrollScreenAdapter {
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private final String creditsText = String.join("\n",
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private final String creditsText = String.join("\n",
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"Genesis 11",
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"Genesis 11",
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@ -6,14 +6,11 @@ import com.badlogic.gdx.Input.Keys;
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import com.badlogic.gdx.graphics.Texture;
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import com.badlogic.gdx.graphics.Texture;
|
||||||
import com.badlogic.gdx.utils.ScreenUtils;
|
import com.badlogic.gdx.utils.ScreenUtils;
|
||||||
|
|
||||||
|
import love.distributedrebirth.bassboonyd.BãßBȍőnAuthorInfoʸᴰ;
|
||||||
import love.distributedrebirth.demo4d.Demo4DMain;
|
import love.distributedrebirth.demo4d.Demo4DMain;
|
||||||
import love.distributedrebirth.demo4d.music.MusicSongType;
|
import love.distributedrebirth.demo4d.music.MusicSongType;
|
||||||
|
|
||||||
/**
|
@BãßBȍőnAuthorInfoʸᴰ(name = "willemtsade", copyright = "©Δ∞ 仙上主天")
|
||||||
*
|
|
||||||
*
|
|
||||||
* @author willemtsade ©Δ∞ 仙上主天
|
|
||||||
*/
|
|
||||||
public class ScreenIntro extends ScreenAdapter {
|
public class ScreenIntro extends ScreenAdapter {
|
||||||
private final Demo4DMain main;
|
private final Demo4DMain main;
|
||||||
private Texture backgroundImage;
|
private Texture backgroundImage;
|
||||||
|
|
|
@ -2,14 +2,11 @@ package love.distributedrebirth.demo4d.screen;
|
||||||
|
|
||||||
import com.badlogic.gdx.Screen;
|
import com.badlogic.gdx.Screen;
|
||||||
|
|
||||||
|
import love.distributedrebirth.bassboonyd.BãßBȍőnAuthorInfoʸᴰ;
|
||||||
import love.distributedrebirth.demo4d.Demo4DMain;
|
import love.distributedrebirth.demo4d.Demo4DMain;
|
||||||
import love.distributedrebirth.demo4d.music.MusicSongType;
|
import love.distributedrebirth.demo4d.music.MusicSongType;
|
||||||
|
|
||||||
/**
|
@BãßBȍőnAuthorInfoʸᴰ(name = "willemtsade", copyright = "©Δ∞ 仙上主天")
|
||||||
*
|
|
||||||
*
|
|
||||||
* @author willemtsade ©Δ∞ 仙上主天
|
|
||||||
*/
|
|
||||||
public class ScreenIntroMission extends ScrollScreenAdapter {
|
public class ScreenIntroMission extends ScrollScreenAdapter {
|
||||||
private final String missionText = String.join("\n",
|
private final String missionText = String.join("\n",
|
||||||
"To a Waterfowl",
|
"To a Waterfowl",
|
||||||
|
|
|
@ -5,14 +5,11 @@ import imgui.ImDrawList;
|
||||||
import imgui.ImGui;
|
import imgui.ImGui;
|
||||||
import imgui.ImVec2;
|
import imgui.ImVec2;
|
||||||
import imgui.flag.ImGuiCond;
|
import imgui.flag.ImGuiCond;
|
||||||
|
import love.distributedrebirth.bassboonyd.BãßBȍőnAuthorInfoʸᴰ;
|
||||||
import love.distributedrebirth.demo4d.Demo4DMain;
|
import love.distributedrebirth.demo4d.Demo4DMain;
|
||||||
import love.distributedrebirth.demo4d.Demo4DMainAdapter;
|
import love.distributedrebirth.demo4d.Demo4DMainAdapter;
|
||||||
|
|
||||||
/**
|
@BãßBȍőnAuthorInfoʸᴰ(name = "willemtsade", copyright = "©Δ∞ 仙上主天")
|
||||||
*
|
|
||||||
*
|
|
||||||
* @author willemtsade ©Δ∞ 仙上主天
|
|
||||||
*/
|
|
||||||
public class ScreenUnicode4D extends Demo4DMainAdapter {
|
public class ScreenUnicode4D extends Demo4DMainAdapter {
|
||||||
|
|
||||||
public ScreenUnicode4D(final Demo4DMain main) {
|
public ScreenUnicode4D(final Demo4DMain main) {
|
||||||
|
|
|
@ -6,14 +6,11 @@ import com.badlogic.gdx.Input.Keys;
|
||||||
import com.badlogic.gdx.graphics.Texture;
|
import com.badlogic.gdx.graphics.Texture;
|
||||||
import com.badlogic.gdx.utils.ScreenUtils;
|
import com.badlogic.gdx.utils.ScreenUtils;
|
||||||
|
|
||||||
|
import love.distributedrebirth.bassboonyd.BãßBȍőnAuthorInfoʸᴰ;
|
||||||
import love.distributedrebirth.demo4d.Demo4DMain;
|
import love.distributedrebirth.demo4d.Demo4DMain;
|
||||||
import love.distributedrebirth.demo4d.Demo4DMainAdapter;
|
import love.distributedrebirth.demo4d.Demo4DMainAdapter;
|
||||||
|
|
||||||
/**
|
@BãßBȍőnAuthorInfoʸᴰ(name = "willemtsade", copyright = "©Δ∞ 仙上主天")
|
||||||
*
|
|
||||||
*
|
|
||||||
* @author willemtsade ©Δ∞ 仙上主天
|
|
||||||
*/
|
|
||||||
abstract public class ScrollScreenAdapter extends Demo4DMainAdapter {
|
abstract public class ScrollScreenAdapter extends Demo4DMainAdapter {
|
||||||
private static final int LINE_HEIGHT = 16;
|
private static final int LINE_HEIGHT = 16;
|
||||||
private float scrollDeltaTime = 0f;
|
private float scrollDeltaTime = 0f;
|
||||||
|
|
Loading…
Reference in a new issue