Moved imgui init into loading screen.
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demo4d-gdxapp/assets/background/gdxapp-loading.png
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demo4d-gdxapp/assets/background/gdxapp-loading.png
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@ -28,6 +28,7 @@ import love.distributedrebirth.gdxapp.screen.ScreenDefault;
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import love.distributedrebirth.gdxapp.screen.ScreenHelp;
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import love.distributedrebirth.gdxapp.screen.ScreenIntro;
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import love.distributedrebirth.gdxapp.screen.ScreenIntroMission;
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import love.distributedrebirth.gdxapp.screen.ScreenLoading;
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import love.distributedrebirth.gdxapp.screen.ScreenUnicode4D;
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import love.distributedrebirth.numberxd.base2t.part.warp.TOSWarpCore;
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import net.spookygames.gdx.nativefilechooser.NativeFileChooser;
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@ -37,6 +38,7 @@ import net.spookygames.gdx.nativefilechooser.NativeFileChooser;
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*/
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@BãßBȍőnAuthorInfoʸᴰ(name = "willemtsade", copyright = "©Δ∞ 仙上主天")
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public class Demo4DMain extends Game {
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private int lazyIntCnt = 33;
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private List<String> args;
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public NativeFileChooser fileChooser;
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public SpriteBatch batch;
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@ -61,6 +63,32 @@ public class Demo4DMain extends Game {
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this.fileChooser = fileChooser;
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}
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private void lazyInit() {
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if (lazyIntCnt > 0) {
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lazyIntCnt--;
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return;
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}
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ImGuiSetup.init();
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int fileArgu = args.indexOf("warpcore-load");
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if (fileArgu != -1) {
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// TODO: load warpcore
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}
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if (!args.contains("warpcore-nolock")) {
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TOSWarpCore.INSTANCE.BãßLockWarpCipher();
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}
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if (args.contains("full-screen")) {
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Gdx.graphics.setFullscreenMode(Gdx.graphics.getDisplayMode());
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}
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if (args.contains("no-intro")) {
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selectScreen(ScreenDefault.class);
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music.play(MusicSongType.BACKGROUND);
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} else {
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selectScreen(ScreenIntro.class);
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}
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}
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public void create() {
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batch = new SpriteBatch();
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font = new BitmapFont();
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@ -73,14 +101,15 @@ public class Demo4DMain extends Game {
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music = new MusicManager();
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music.init(args.contains("no-music"));
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ImGuiSetup.init();
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screens = new HashMap<>();
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widgets = new HashMap<>();
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putWidget(new MusicPlayerRenderer(this));
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putWidget(new HebrewWalletRenderer(this));
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putWidget(new BasePartRenderer(this));
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putWidget(new BasicConsoleRenderer(this));
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screens = new HashMap<>();
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putScreen(new ScreenLoading(this));
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putScreen(new ScreenIntro(this));
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putScreen(new ScreenIntroMission(this));
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putScreen(new ScreenDefault(this));
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@ -89,22 +118,7 @@ public class Demo4DMain extends Game {
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putScreen(new ScreenMatrix4D(this));
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putScreen(new ScreenUnicode4D(this));
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if (args.contains("no-intro")) {
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selectScreen(ScreenDefault.class);
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music.play(MusicSongType.BACKGROUND);
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} else {
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selectScreen(ScreenIntro.class);
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}
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if (args.contains("full-screen")) {
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Gdx.graphics.setFullscreenMode(Gdx.graphics.getDisplayMode());
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}
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int fileArgu = args.indexOf("warpcore-load");
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if (fileArgu != -1) {
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// TODO: load warpcore
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}
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if (!args.contains("warpcore-nolock")) {
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TOSWarpCore.INSTANCE.BãßLockWarpCipher();
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}
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selectScreen(ScreenLoading.class);
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}
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@Override
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@ -137,6 +151,11 @@ public class Demo4DMain extends Game {
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@Override
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public void render() {
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ScreenUtils.clear(0f, 0f, 0f, 1f, true);
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if (screen instanceof ScreenLoading) {
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screen.render(Gdx.graphics.getDeltaTime());
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lazyInit();
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return;
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}
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ImGuiSetup.imGuiImp.newFrame();
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ImGui.newFrame();
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if (hasMainMenu()) {
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@ -3,7 +3,6 @@ package love.distributedrebirth.gdxapp.screen;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.ScreenAdapter;
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import com.badlogic.gdx.graphics.Texture;
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import com.badlogic.gdx.utils.ScreenUtils;
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import love.distributedrebirth.bassboonyd.BãßBȍőnAuthorInfoʸᴰ;
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import love.distributedrebirth.gdxapp.Demo4DMain;
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@ -20,7 +19,6 @@ public class ScreenDefault extends ScreenAdapter {
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@Override
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public void render(float delta) {
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ScreenUtils.clear(0f, 0f, 0f, 1f);
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main.batch.begin();
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main.batch.draw(backgroundImage, 0, 0, main.viewWidth, main.viewHeight);
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main.batch.end();
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@ -0,0 +1,31 @@
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package love.distributedrebirth.gdxapp.screen;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.ScreenAdapter;
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import com.badlogic.gdx.graphics.Texture;
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import love.distributedrebirth.bassboonyd.BãßBȍőnAuthorInfoʸᴰ;
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import love.distributedrebirth.gdxapp.Demo4DMain;
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@BãßBȍőnAuthorInfoʸᴰ(name = "willemtsade", copyright = "©Δ∞ 仙上主天")
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public class ScreenLoading extends ScreenAdapter {
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private final Demo4DMain main;
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private Texture backgroundImage;
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public ScreenLoading(final Demo4DMain main) {
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this.main = main;
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backgroundImage = new Texture(Gdx.files.internal("background/gdxapp-loading.png"));
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}
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@Override
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public void render(float delta) {
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main.batch.begin();
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main.batch.draw(backgroundImage, 0, 0, main.viewWidth, main.viewHeight);
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main.batch.end();
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}
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@Override
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public void dispose() {
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backgroundImage.dispose();
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}
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}
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