placed text better

This commit is contained in:
Willem Cazander 2022-02-06 00:11:24 +01:00
parent 34235af286
commit 037b85289b

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@ -51,7 +51,7 @@ public class ScreenMatrix4D extends Demo4DMainAdapter {
public SpriteBatch spriteBatch; public SpriteBatch spriteBatch;
/** World-space position of the text. (Corner of the cube.) */ /** World-space position of the text. (Corner of the cube.) */
public Vector3 textPosition = new Vector3(2.5f, 2.5f, 2.5f); public Vector3 textPosition = new Vector3(6.5f, 10.5f, 5.5f);
//endregion //endregion
private float colorDeltaTime = 0f; private float colorDeltaTime = 0f;